The Death of the Physical Model?

Model building has been around since day 1 of architectural school for most of us, and for some, it even started when we were younger with a model car and smelling the glue. For the newer generations, it may have been the first LEGO model set at your fifth birthday party from Aunt Sue. No matter which generation you come from, building a model has been an integral part of the design process in architecture. The emotions a physical model creates by being able to touch, see, and spin it around cannot completely be replicated by a computer-generated image.

 

Even with all the technical advancements of computer 3D modeling, virtual reality, and photo-realistic rendering, model building has been on the decline in today’s architecture offices, yet most everyone proclaims that it is a needed tool that  architects should possess in their tool kits. The industry has been continually developing the process in which we can take a computer-generated model and automate the model building process.

 

Well my Aunt Sue would say “I don’t understand all this computer stuff, but I know that one of my freshly baked peach pies is a lot more palatable than some computerized pie on a screen.” And she has a point. Our 5 senses working in unison help us understand to a much greater degree. The more of our senses that we can engage in our models and visualizations, the more understanding our clients may have. Must everything we do be so strictly digital?

 

To learn more, make sure you’re registered for this year’s DTS in St Louis on August 7-8, 2018.

 

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